Kamis, 04 Februari 2010

The Wizard's Gambit (The Six-Er-Seven Kingdoms Book 1), by Kylie Betzner

The Wizard's Gambit (The Six-Er-Seven Kingdoms Book 1), by Kylie Betzner

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The Wizard's Gambit (The Six-Er-Seven Kingdoms Book 1), by Kylie Betzner

The Wizard's Gambit (The Six-Er-Seven Kingdoms Book 1), by Kylie Betzner



The Wizard's Gambit (The Six-Er-Seven Kingdoms Book 1), by Kylie Betzner

Ebook PDF The Wizard's Gambit (The Six-Er-Seven Kingdoms Book 1), by Kylie Betzner

Wizard White Beard had a plan, but destiny had something else in mind . . . After 1,001 years of hostilities among the six—er—seven kingdoms, Wizard White Beard proposes a non-violent alternative to war—a scavenger hunt—to determine the fate of all! The rules are clear: no weapons and no bloodshed. Just clean, honest competition. Simple enough, if only the contestants would follow them. With the fate of the world at stake, it’s up to Mongrel, an orphan with an unconventional upbringing, to intercede. Joined by a hodgepodge group of misfits, including a gentle giant, a magically challenged elf, a feisty female dwarf, and a reluctant wizard’s apprentice, Mongrel just might stand a chance of winning—if he can survive! A hilarious tale of magic, mayhem, and misadventure that turns the classic fantasy universe on its head. A must-read for anyone who enjoys comedic fantasy.

The Wizard's Gambit (The Six-Er-Seven Kingdoms Book 1), by Kylie Betzner

  • Amazon Sales Rank: #758977 in eBooks
  • Published on: 2015-10-17
  • Released on: 2015-10-17
  • Format: Kindle eBook
The Wizard's Gambit (The Six-Er-Seven Kingdoms Book 1), by Kylie Betzner

About the Author Comedian. Blogger. Coffee junkie. Incurable nerd. And now, author. The titles she is most proud of are sister, auntie, and friend. Growing up in a small town surrounded by cornfields, Kylie had nothing better to do than fantasize about unicorns and elves. As an adult, she still refuses to grow up, and spends most of her time creating stories of comedic fantasy. When she is not writing, which is hardly ever, Kylie enjoys reading, drinking coffee, and spending time with her family and friends. She also runs, although she does not enjoy it so much. Kylie currently resides in Indiana with her sister, nephew, horde of cats, and one very silly dog. Follow her on twitter: @kbbetzner and/or Wordpress at https://litchicblog.wordpress.com Thanks for stopping by!


The Wizard's Gambit (The Six-Er-Seven Kingdoms Book 1), by Kylie Betzner

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Most helpful customer reviews

0 of 0 people found the following review helpful. The Wizards Gambit pays off By Amazon Customer Book One, The Wizard's Gambit, from "The Six-er-Seven Kingdoms," is the second book by comedic fantasy author Kylie Betzner. This tale follows the adventures of a boy called Mongrel, whose outlook on life has been shaped by his experiences growing up in many of the different kingdoms of the realm. An orphan, Mongrel sees life through the eyes of many different points of view, enabling him to draw his own conclusions of how the world "could" be. Thrust into a heated competition, the winner getting to decide the fate of the realm, Mongrel must find a way to bring together the six-er-seven kingdoms, if he is to see his vision of peace come to light.In the first half of the book, Kylie pulls together a colorful, witty, and often times hilarious cast of characters, set in a colorful, imaginative world. Think Shrek meets Bedrock, meets Monty Python. Her cast of characters brings together a diverse representation of fantasy and farce, mixed with real-world views and attitudes. The stage is set for a fantastic competition to see who will reign supreme. Kylie takes great care not to give the reader too much back story on her characters, but just enough to leave you wanting more.The second half of the book takes the reader on a fantastic adventure filled with magic, witty banter, deceit, and treachery, as representatives from each kingdom will do whatever it takes to find the prize that will bring them the opportunity to decide the fates of the other kingdoms. We also witness Kylie's characters endure a journey of internal growth, as they are forced to question their life-long beliefs. While still very entertaining, and delivering a message that change is inevitable if the world is to grow, the second half of the book, at times, feels a little rushed. However, Kylie still finds a way to pull everything together in the end, leaving the audience ready for more adventures in the six-er-seven kingdoms. I give it 4 stars.

0 of 0 people found the following review helpful. Sadly Disappointed By R. P. I'm going to start this on a positive note. From a technical standpoint, this book doesn't have issues. The grammar and spelling are perfectly fine. I didn't find any typos, sentance fragments, or paragraph problems. There were no issues in the formatting other than the fact that footnotes on Kindle iPhone are terrible. That's not the fault of the author.I had really high hopes for this book and it really disappointed me. I was so excited when I bought it, and by the end I was slogging through just wanting to be done. If all of the technical aspects were fine then why the two stars? The storytelling in this book was a disaster.To begin with, the characters are all caricatures. I get that this book is meant to be a comedy poking fun at fantasy tropes. It comes to a point, though, where it's overwhelming. The characters need some depth and complexity, even in a comedy. The protagonist, Mongrel, doesn't learn anything. He doesn't change. The only conflict in the story boils down to predictable bickering. The resolution of that bickering is completely predictable with no surprise. There is no real antagonist but at the end, one is tacked on just for good measure, I suppose. The resolution dealing with her is more like brushing the whole thing under the rug.The climactic sequence and resolution of the main problem is resolved by a contrived of event. It removes all purpose for the rest of the story other than to create the predictable outcome that resolves some bickering between a handful of characters. After pushing myself to get through to the end, it was the biggest let down of all. There wasn't a big surprise or twist.The only character who may have been interesting is Margo. If there was more focus on a character like her, it would add a great deal to this story.My other comment is on the footnotes. The fact that they don't work well on iPhone aside, the fact that they exist at all was saddening. First off, the gimmick of adding an aside that breaks the fourth wall is mimicry of Terry Pratchett. Perhaps Ms. Betzner is hoping to honor his memory in some way by using his gimmick. Maybe she hasn't yet found her own confidence and voice, which is likely considering the other issues in the book. Either way, they didn't add anything to the story that couldn't have been said in the narrative itself. It may have been better, in fact, to do it that way.I hope that Ms. Betzner does continue to practice her storytelling. She clearly understands how to structure a novel, she just needs more work on plot and character development.

0 of 0 people found the following review helpful. Who Knew Fantasy Could Be So Funny! By michaelwisehart If the eye-catching Cover Art and the mouth-watering Description weren’t enough to encourage you to click the purchase button then you might want to press two fingers to the side of your neck or front of your wrist.It oftentimes annoys me to read reviews where the entire description is nothing more than an overview or synopsis of the story, intertwined with spoilers that are sure to irritate any who haven’t read the book as of yet … So I won’t do that. What I will do is regale you with the quality Ms Betzner’s writing: The fluidity of her prose is sure to keep your eyes rushing across each line of text. Her wit and love of the humorous pores out of each page, threatening to drown the reader in laughter. There were times I didn’t know if I should laugh or cry at the masterful way she took fantasy tropes, which many of us have not only grown up with but have used in our own writing, and twist them about to make the obvious stand out like a sour thumb.Her book is a single daisy sprouting betwixt a tomb of granite. It is refreshing to be able to sit back and enjoy a good laugh at the expense of a genre so many of us have grown to love and call our own. With more and more of the fantasy type turning ever so dark, it’s nice to find these little nuggets of gold amidst a sea of pyrite.I highly recommend the Wizard’s Gambit to anyone looking for the lighter side of fantasy. I look forward to reading what Ms. Betzner has in store for us in the next book.

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The Wizard's Gambit (The Six-Er-Seven Kingdoms Book 1), by Kylie Betzner

The Wizard's Gambit (The Six-Er-Seven Kingdoms Book 1), by Kylie Betzner
The Wizard's Gambit (The Six-Er-Seven Kingdoms Book 1), by Kylie Betzner

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